Q*bert (Game Boy) - online game | RetroGames.cz
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Q*bert - Game Boy

Game description:

Sorry, no English description yet.







Game Boy control:
Start/Stop Enter
Select Shift
button A Z
button B X
second player after setup

Emulation speed:

If the game emulation is slow, try to speed it up by reloading this pa­ge without ads or choose a­no­ther emulator from this table.


Other platforms:

This game can be played also in a versions for Ata­ri 2600, SG-1000, NES and DOS.



Game info:
Q*bert - box cover
box cover
Game title: Q*bert
Console: Game Boy
Author (released): Gottlieb (1982)
Genre: Action, Puzzle Mode: Single-player
Design: Warren Davis
Music:
Game manual: not available
Download: Q-bert.gb

Game size:

64 kB
Recommended emulator: Visual Boy Advance

From Wikipedia, the free encyclopedia:

   Q*bert is an arcade video game developed and published by Gottlieb in 1982. It is an Isometric platform game that features two-dimensional (2D) graphics. The object is to change the color of every cube in a pyramid by making the on-screen character jump on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character.
   The game was conceived by Warren Davis and Jeff Lee. Lee designed the title character based on childhood influences and gave Q*bert a large nose that shoots projectiles. His original idea involved traversing a pyramid to shoot enemies, but Davis removed the shooting game mechanic to simplify gameplay. Q*bert was developed under the project name Cubes, but was briefly named Snots And Boogers and @!#?@! during development.
   Q*bert was well received in arcades and by critics, who praised the graphics, gameplay and main character. The success resulted in sequels and use of the character's likeness in merchandising, such as appearances on lunch boxes, toys, and an animated television show. The game has since been ported to numerous platforms.
   Q*bert is an isometric platform game with puzzle elements where the player controls the title character from a third-person perspective. Q*bert starts each game at the top of an isometric pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage. In later stages, each cube must be hit multiple times to reach the target color. In addition, cubes will change color every time Q*bert lands on them, instead of remaining on the target color once they reach it. Jumping off the pyramid results in the character's death.
   The player is impeded by several enemies:

  • Coily - A purple snake that chases after Q*bert.
  • Ugg and Wrongway - Two purple creatures that run along the sides of the cubes
  • Slick and Sam - Two green gremlins that revert the color changes that have occurred.
A collision with purple enemies is fatal to the character. Colored balls occasionally appear at the top of the pyramid and bounce downward; contact with a red ball is lethal to Q*bert, while contact with a green one will immobilize the on-screen enemies. Upon dying, Q*bert emits a sound likened to swearing. A multi-colored disc on either side of the pyramid serves as an escape device from danger, particularly Coily. The disc returns Q*bert to the top of the pyramid, tricking Coily to jump off the pyramid if the snake was in close pursuit. This would cause all enemies and balls on the screen to disappear when Coily died.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or Game Boy console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Q*bert was de­sig­ned for the Ga­me Boy con­so­le, which was an 8-bit hand­held vi­deo ga­me con­so­le ma­nu­fac­tu­red by Nin­ten­do in the years 1989 - 2003. It was the first ever hand­held vi­de­o ga­me con­so­le with ex­chan­ge­able ga­me car­trid­ges, but it on­ly sup­por­ted black and whi­te screen. The Ga­me Boy con­so­le has been ex­tre­me­ly com­mer­ci­al­ly suc­ces­s­ful and has sold mo­re than 118 mil­li­on u­nits (in­clu­ding its suc­ces­sors Ga­me Boy Poc­ket and Co­lor). Its u­nit pri­ce on US mar­ket was $ 90. Mo­re in­for­ma­ti­on about the Ga­me Boy con­so­le can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.

 
Available online emulators:

6 different online emulators are available for Q*bert. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Q*bert are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
EmulatorJS JavaScript YES YES YES YES
NeptunJS JavaScript YES YES NO NO
NesBox Flash NO YES NO YES
RetroGames.cc JavaScript YES YES YES NO
JavaBoy Java applet NO NO NO YES
Emulatrix JavaScript NO NO NO YES


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