Lotus III: The Ultimate Challenge (DOS) - online game | RetroGames.cz
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Lotus III: The Ultimate Challenge - DOS


Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

If the game e­mu­la­ti­on spe­ed is low, you can try to in­cre­a­se it by re­lo­a­ding this pa­ge with­out a­ds or cho­o­se a­no­ther e­mu­la­tor from this table.


Other platforms:

This game can be played also in a version for Ge­ne­sis. We are wor­king on the others.



Game info:
Lotus III: The Ultimate Challenge - box cover
box cover
Game title: Lotus III: The Ultimate Challenge
Platform: MS-DOS
Author (released): Gremlin Graphics Software (1992)
Genre: Racing Mode: Multiplayer
Design: Andrew Morris, Shaun Southern, Peter Liggett
Music: Patrick Phelan
Game manual: manual.pdf

File size:

3469 kB
Download: lotus.zip

Game size:

1097 kB
Recommended emulator: DOSBox

From Wikipedia, the free encyclopedia:

   Lotus III: The Ultimate Challenge is the third and final game in the Lotus racing series. The game combined the gameplay aspects of its predecessors, allowing players to choose between racing opponents of Lotus Turbo Challenge or the arcade-like time trials of Lotus 2. The two-player option was retained and the music selection feature returns (Patrick Phelan's soundtrack to Lotus III spawned many modern remixes).
Lotus: The Ultimate Challenge (DOS)
   Lotus: The Ultimate Challenge (DOS)
Lotus III also added a third car - a concept Lotus M200 automobile - and allowed the player to choose which one to race with. The game recycled most of the graphics from Lotus 2, but added a number of new sceneries.
   The Genesis/Mega Drive version bears the name Lotus II: RECS (referring to the game's new course creation feature) or simply Lotus II depending on country of release, while the MS-DOS port released in 1993 was called Lotus: The Ultimate Challenge. The MS-DOS version features the Lotus Esprit S4 instead of the Esprit Turbo SE. Apart from the slightly different cars graphics, the difference in gameplay is minimal, if any. The MS-DOS version was released again in 1996, this time on a CD-ROM.
   Lotus III features a Racing Environment Construction Set (RECS) course creation system. The system allows users to create a race track by defining various basic parameters, such as number and difficulty of turns and hills, number of obstacles, type of scenery or difficulty of opponents. The created track can then be raced by one or both players. The course can also be written in form of a letter-and-digit code and later reused; these can be raced individually or in a series of up to nine user-created tracks.
   The RECS system allows players to quickly create a unique track without having to use a course editor, but it sacrificed the facility of precisely positioning turns or obstacles. The RECS system was later reused in another Magnetic Fields' game, International Rally Championship.
   The Amiga and Genesis versions of Lotus III again contain a hidden game, accessed by the password CU AMIGA in the Amiga version and POD PLEASE on the Genesis. The game is a graphically enhanced remake of Southern and Morris' Commodore 64 game POD.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original version of this game on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Game controls:

All DOS games were controlled directly from the PC keyboard. Some newer DOS games also used a mouse or other more advanced game peripherals for control. However, each game was controlled by different keys. You can find a detailed description of how to control this version of Lotus III: The Ultimate Challenge in the attached game manual. An overview of basic keyboard commands and keyboard shortcuts to control this game is summarized in the following table:
 
Keys

Action

Player 1: Accelerate / Brake / Steer Left / Steer Right

Shift

Player 1: Change Up a Gear

Ctrl

Player 1: Change Down a Gear

W S A D

Player 2: Accelerate / Brake / Steer Left / Steer Right

2

Player 2: Change Up a Gear

1

Player 2: Change Down a Gear

P

Pause

Esc

End game

 
Platform:

This ver­sion of Lotus III: The Ultimate Challenge was de­sig­ned for per­so­nal com­pu­ters with o­pe­ra­ting sys­tem MS-DOS (Mi­cro­soft Disk O­pe­ra­ting Sys­tem), which was o­pe­ra­ting sys­tem de­ve­lo­ped by Mi­cro­soft in 1981. It was the most wi­de­ly-used o­pe­ra­ting sys­tem in the first half of the 1990s. MS-DOS was sup­plied with most of the IBM com­pu­ters that pur­cha­sed a li­cen­se from Mi­cro­soft. Af­ter 1995, it was pu­s­hed out by a gra­phi­cal­ly mo­re ad­van­ced sys­tem - Win­dows and its de­ve­lop­ment was ce­a­sed in 2000. At the ti­me of its grea­test fa­me, se­ve­ral thou­sand ga­mes de­sig­ned spe­ci­fi­cal­ly for com­pu­ters with this sys­tem we­re cre­a­ted. To­day, its de­ve­lop­ment is no lon­ger con­ti­nue and for e­mu­la­tion the free DOSBox e­mu­la­tor is most of­ten used. Mo­re in­for­ma­ti­on about MS-DOS operating system can be found here.

 
Available online emulators:

5 different online emulators are available for Lotus III: The Ultimate Challenge. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Lotus III: The Ultimate Challenge are summarized in the following table:
 

Emulator Technology Multiplayer Fullscreen Touchscreen Speed
Archive.org JavaScript YES NO NO fast
js-dos JavaScript YES YES NO fast
js-dos 6.22 JavaScript YES YES NO fast
jsDosBox JavaScript YES NO NO slow
jDosBox Java applet YES YES NO fast


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